INCREMENTAL / BROWSER PROJECT
Antimatter Dimensions in browser
Antimatter Dimensions' original web entry reached the current game path. One first-Dimension purchase started a displayed one-antimatter-per-second rate; later layers, saving and mobile remain unverified.
ivark.github.io

At a glance
- Game files
- No own files requested before first Dimension
- Controls
- Pointer-based controls
- Account
- No sign-in in checked entry
- Mobile gameplay
- Not tested
- Full session
- Not tested
- HTTP link check
- HTTP 200; 0 redirects (2026-10-18)
Basis: project instructions and limited desktop entry observation. Observations: Oct 18, 2026. Conditions organized: October 18, 2026.
One first-Dimension purchase using 10 fictional AM raised its count to one and started displayed production. No registration, files or real payment preceded it; resets, saves and mobile remain unverified.
Source & instructions (opens in a new tab)Project type: Native browser game
The original repository points to the current Antimatter Dimensions source, while the live About credits Hevipelle. This is an original incremental browser game, not a commercial-console emulator.
Classification organized October 18, 2026 from the recorded source and check notes; not a new gameplay test.
Before you open it
- Use the final /AntimatterDimensions/ web path observed from the original root; the separate document check covers that final address, not root-navigation mechanics
- No owned game archive, registration or real payment was required before the first Dimension purchase
- AM is fictional game currency; this record does not include the separate Shop, other editions, mods or any real transaction
Getting started
- Open the original web release. Our root visit reached /AntimatterDimensions/ and began with 10.0 antimatter and zero production.
- One Buy 1 selection at a 10 AM cost purchased one first Dimension. The displayed rate became 1 antimatter per second and the balance rose.
- We inspected About and stopped without more dimensions, Max All, tickspeed upgrades, a reset, account connection or save recovery.
What we checked
On October 18, 2026, navigating to ivark.github.io in the browser reached /AntimatterDimensions/. The initial screen showed 10.0 antimatter and zero production. One Buy 1 action for the first Antimatter Dimension at Cost: 10 AM changed its owned count to 1 and displayed 1 antimatter per second. The balance subsequently rose; a later observation was 73.7. The About panel credited Hevipelle and was closed. We made no other purchase, opened no Shop, used no Boost or Galaxy reset and did not connect saving, verify recovery or test mobile. A separate request to the final game URL returned HTTP 200 with zero redirects.
Desktop browser · Oct 18, 2026
The older IvarK repository explicitly points to AntimatterDimensionsSourceCode as the current source. The live About identifies Hevipelle as creator and mentions a 2016 origin without establishing an exact first-publication day for this deployment. A changing news line and an achievement notification are not verified later progression. We did not install a local copy or follow platform, community or paid-store links.
Current instructions on the original project (opens in a new tab)Independent editorial pick; not attributed to Radiant Optimizer.
Which Antimatter Dimensions project?
This Antimatter Dimensions browser guide covers the original web route reached through ivark.github.io. The browser arrived at /AntimatterDimensions/ and displayed ten antimatter with zero production. One first-Dimension purchase costing ten AM changed the owned count to one and started a displayed production rate of one antimatter per second. That is an observed opening purchase with fictional game resources, not a real-money transaction or an evaluation of the separate Shop. We stopped before more purchases, upgrades or any prestige reset.
The check and source review are dated October 18, 2026. The older original repository directs readers to AntimatterDimensionsSourceCode, which is the source linked here. The live About panel identifies Hevipelle and describes the game's origin without giving an exact first-publication day for the deployment. We do not substitute a repository timestamp or our own review day. The screenshot records one owned first Dimension with zero Dimension Boosts and Galaxies, making the limited stop point visible rather than illustrating later progression we never reached.
Guide published . Source reviewed . Author release-page publication: Not established. The live About gives a 2016 origin but did not establish an exact first publication day for the checked browser deployment.
Current Antimatter Dimensions source linked by the original repository (opens in a new tab)Six conditions for Antimatter Dimensions in browser
Game files
No installation folder, commercial game archive, ROM or local asset upload was requested before buying the first Dimension. The online release initialized its own interface and resource counters. We did not compile the source, install a mod or import a prepared save. The absence of an own-file prompt does not imply zero network transfer, offline operation or a complete browser cache. No download-size or disconnected-play measurement was made. The guide's screenshot is local to this directory, but the actual game still runs at its original address; Tab Game Guide does not host a copy or distribute later-stage game state.
Controls
The initial first-Dimension control offered Buy 1 at a cost of 10 AM. One pointer selection raised the owned count from zero to one and displayed one antimatter per second. The balance began rising again after the purchase, and a later observation showed 73.7 antimatter. That changing balance is not a fixed reward or a timed production benchmark. A second-Dimension row and further purchase quantities appeared, but we made no additional purchase. Until 10, Max All, tickspeed changes and keyboard shortcuts were left unused. The pointer category rests on the first purchase response rather than assumptions about every later control.
Account
No registration, email, password or real payment was required before the checked purchase. AM is fictional antimatter inside the game, not an actual charge. We did not open the Shop or connect a saving account, community service or external platform. The About panel was inspected and closed without following its external destinations. The account field is therefore a statement about this opening route, not every optional service. A Tab Game Guide bookmark also stores only a reference to the project. It cannot preserve a Dimension count, authenticate a cloud save or transfer progress into another edition.
Mobile gameplay
Not tested. We used a desktop browser and pointer, not a phone, a touchscreen, a native mobile edition or an external controller. The live About panel included other destinations, but we did not follow them or compare their controls. A desktop purchase button working once does not establish small-screen target size, later panel usability, orientation handling or browser storage reliability on a mobile device. The guide's responsive checks are limited to its own layout. They do not prove that a phone can complete the same gameplay path, run for a long session or share progress with the checked web entry.
Full session
The tested run stopped with one first Dimension. Both Dimension Boosts and Antimatter Galaxies remained at zero, and the second Dimension remained unowned. We did not use either reset control, buy more Dimensions, reach a later layer, compare an automation setting or complete a progression cycle. An achievement notification appeared after the initial purchase, but its persistence was not tested. The interface also showed time since the last save. That timer is not evidence that a run can be exported, reloaded or recovered on another device. No manual saving, account connection or recovery check followed the opening production observation.
HTTP link check
The separate HTTPS request used the final ivark.github.io/AntimatterDimensions/ address and returned HTTP 200 with zero redirects on October 18, 2026. Browser navigation from the shorter root had already reached this path. These are different observations: the zero-redirect result belongs to the final URL and does not classify how the root navigation changed location. Certificate validation remained enabled. A successful final document response cannot verify every later game layer, optional external destination, resource request or future visit. The visible first purchase supplies gameplay evidence independently of that link status; neither proves save recovery or long-term availability.
Fictional purchases, real shops and progression resets
The checked purchase spent the starting ten AM on the first Dimension inside the game. The separate Shop was never opened, so this result says nothing about its pricing, products or account requirements. Similarly, seeing Boost and Galaxy reset controls is different from executing them. We did not sacrifice progress to test an unvisited layer or use a prepared save to skip ahead. The original source and live About identify the project, while the screenshot establishes the actual owned count at our stop point. Other editions, forks and mods should not inherit this check simply because they use the same title or resemble the interface.
GOOD TO KNOW
Antimatter Dimensions browser FAQ
Which Antimatter Dimensions browser URL was checked?
The browser reached ivark.github.io/AntimatterDimensions/ from the original root. The independent HTTP 200 and zero-redirect result applies to that final game URL.
What did the first purchase establish?
One Buy 1 selection costing ten fictional AM bought one first Dimension and started a displayed one-antimatter-per-second rate. More Dimensions and later layers were not tested.
Was this a real-money purchase?
No. AM is fictional game currency. We did not open the separate Shop, submit payment details or make any real transaction.
Were Boosts, Galaxies or saves tested?
No. Boosts and Galaxies stayed at zero. A save timer appeared, but no reset, cloud connection, export, reload or recovery was tested.
Does the check confirm mobile play or completion?
No. It covers a desktop opening purchase only, not another edition, touch input, a long session or a completed progression loop.